DNC AF and Relic
Light/Dark arts fix

Changed Light/Dark arts to give a skill bonus, not just raise the skill
max cap, so as to more closely follow the behaviour outlined at
http://wiki.ffxiclopedia.org/wiki/Dark_Arts?oldid=1176123
Dark/Light arts skill max is unchanged

Dark and Light arts don't actually change the skill max, they just give
a bonus
Changed Dark/Light Arts

to behave more like retail, raising skills up to a certain Arts Threshold as per the formula devised here: http://ffxi.allakhazam.com/forum.html?forum=256&mid=1196214921192173460&h=50&p=1#17

The decision to use the E cap as the minimum skill level after which to raise the skill above the Arts Threshold is based on claims of it working that way between skill ranks 200 and 210 at lvl 75 (i.e. between E cap and D cap). http://wiki.ffxiclopedia.org/wiki/Dark_Arts?oldid=1176123
CORE: change base enmity from aggro/link to 0,0 - cure only gives enmity if cure target has non-zero CE
CORE/SCRIPTS: implement WS elemental gorgets and belts
use ipairs for ws affinity arrays
Updated baseline for level 75+
CoP 6-4: One to Be Feared Fixes

This commit addresses the following issues:

1) Broken Airship Door due to outdated NPC ID (blocker in progressing in the battle)

2) Fixed clunky teleporting between phases of the fight - rewrote the teleporting to be less hacky and happen after the event between fights finishes. This makes it appear proper to the player.

3) Added healing between phases. Players are supposed to get the HP & MP restored in between phases of the fight, but their TP set to 0

See:
http://wiki.ffxiclopedia.org/wiki/One_to_be_Feared
CoP 6-4 Fixes - Code Cleanup

-Remove unnecessary switch statement
-Avoid duplicating add title
Animated Flourish Enmity fix

Added bonus enmity from Animated Flourish if 2 finishing moves are used.
May Update: Fix Automatisation.lua

Ro'Meave Moongate NPC ID was off by 1 post update, causing the script to error when the game day changes.
Merge pull request #239 from starlightknight/may14-automatisation-fix

May Update: Fix Automatisation.lua
Merge pull request #238 from Jupiter065/animated_flourish

Animated Flourish Enmity fix
Merge pull request #228 from Jupiter065/dnc_af_and_arts

DNC AF/Relic and  Dark/Light Art changes
Merge pull request #233 from maxtherabbit/master

CORE: change base enmity from aggro/link to 0,0 - cure only gives enmity...
Merge pull request #235 from maxtherabbit/wsaffinity

CORE/SCRIPTS: implement WS elemental gorgets and belts
Merge pull request #237 from starlightknight/one-to-be-feared-fixes

CoP 6-4: One to Be Feared Fixes
Haste samba works on undead

Also changed a misleading TODO, it seems that haste samba has indeed
been implemented.
Merge pull request #241 from Jupiter065/haste_samba

Haste samba works on undead