Fixed random comma
Merge branch 'develop' of github.com:yash3ahuja/CS496-CovertProtocol into develop
Added room prefabs. Added LevelChange trigger that changes to a new scene (similar to how elevators function w/ squad members). Added scenes for level one sections 2 and 3. Using elevator now moves the main camera to the destination.
Merged develop.
Minor fixes
Merge branch 'develop' of github.com:yash3ahuja/CS496-CovertProtocol into develop
Elevator now disables movement and pathing. Added enemy spawners and a trigger prefab for them (metal detector). Added poison field trap and changed poison mechanics to only damage health and bypass shields. Other minor fixes for traps.
Merged with develop