[refactoring] Moved pause screen to GameScreen class.
[refactoring] Moved screens to GameScreen class.
[feature] Character support added.
[feature] Font texture added.
[refactoring] C++11 compatibility.
[refactoring] Renamed map.
[feature] Bitmap font.
[refactoring] Removed version string and defunct hud.
[feature] Umlaut support.
[feature] Coloured cube is the players avatar now.
[improvement] Avatar not impairing sight.
[feature] Print string to screen.
[feature] Font freely placable on every screen position.
[feature] Timer included.
[feature] Added missing files.
[feature] Very basic asset importer support.
[feature] Asset loading.
[fix] MapFileParser added.
[update] Readme.
[feature] Smaller version of barrel.