Added sound!

Yay! Finally! Sound is here and fully functional!
Merge remote-tracking branch 'orgin/master'

Conflicts:
	TrickyNinja/TrickyNinja.userprefs
FIxed Sound Bug

Fixed Sound Bug.
Merge remote-tracking branch 'orgin/master'

Conflicts:
	TrickyNinja/TrickyNinja.userprefs
Merge remote-tracking branch 'upstream/master'

Conflicts:
	TrickyNinja/Assets/Scenes/DevensScene.unity
	TrickyNinja/TrickyNinja.userprefs
Sounds in the game

Sound Script and Sound Manager are complete. They need to be moved into
"The Truth" today. Therefore, I am uploading this to GitHub so that I
can add it to the truth in the other room. (This room is full of lies.)
The alternating music functionality is also going in. These are most
likely not the final sounds and only one of the songs is final. Deven
also needs to add the Ninja Script and the Sword Monk Script in order
for the enemies to make sounds when they die.
Merge pull request #33 from ScrambledEgge101/master

Sounds in the game
Dragon Fix on Steven2 scene
Merge branch 'master' of https://github.com/wintergolem/TrickyNinja

Conflicts:
	TrickyNinja/Assets/Scenes/MainLevel/NavMesh.asset.meta~6353f7f1284bd9d24ffd66a64e7fb587b538502b.meta
	TrickyNinja/Assets/Scenes/MainLevel/NavMesh.asset.meta~HEAD.meta
	TrickyNinja/TrickyNinja.userprefs
Merge remote-tracking branch 'upstream/master'

Conflicts:
	TrickyNinja/Assets/Scenes/MainLevel/NavMesh.asset.meta~6353f7f1284bd9d24ffd66a64e7fb587b538502b.meta
	TrickyNinja/Assets/Scenes/MainLevel/NavMesh.asset.meta~HEAD.meta
	TrickyNinja/TrickyNinja.userprefs