Fix for a problem with global player quests and hasquestsub
Fixed the GM and pet buff crash on the Intel client.

Started to try to figure out innate abilities and ability timers.
Fixed Intel EQMac item desync caused by the client sending SwapItem twice.
We will now drop any packets that should not be sent to EQMac, to prevent Intel from crashing.
Removed the ability to log in using Titanium/UF clients in the PEQMac LS
Merge branch 'master' of https://github.com/cavedude00/Server
Forgot cmakelists, oops
SQLi fix
/face now works. For some characters, typing /face does nothing however, so that'll need to be looked into.

Cleaned up the logs a bit.
Merge branch 'master' of https://github.com/cavedude00/Server
Merge branch 'master' into water_map_v2
Update LS default entry in example config
Fixed a problem in EQOldStream that popped too many packets.
Changed a bit of the EQStream class to have less margin for error. Should have less race conditions due to mutexes being in the right spot now.

Hell, This has to be the dumbest code I've ever written:

while (p = SendQueue.pop()) {
MySendPacketStruct *p = SendQueue.pop();
Merge branch 'master' of https://github.com/cavedude00/Server
Merge remote-tracking branch 'remotes/EQEmu/master'
Implemented #rewind, since EQMac doesn't have /rewind.
Fixed the opcode for /report, and removed the ones we aren't using.
Added the ability to salt passwords in the database. Yum.
Added support for GM commands /becomenpc and /searchcorpse.
Merge branch 'master' of https://github.com/cavedude00/Server