Fixed GameModel and added turnkeeper, movemaker removed
Updated GameModelFactory to match the new game model
Implemented Turnkeeper with unit tests
wip
Merge branch 'modelfix' into fix-Simple-Othello-factory
implemented SimpleStrategy with unittests
Finished MVC approach
All but start() done
wip introduce gamestate
changed from turnkeeper to turncalculator
ImmutableNode equals now with occopyingPlayerId
Made hasCoordinates public with documentation
Merge remote-tracking branch 'origin/Change-equals-of-ImmutableNode' into introduce-immutable-game-state-in-model
Completed NodeAdapter and BoardAdapter
Merge branch 'introduce-immutable-game-state-in-model' of https://github.com/ragnhildkarlsson/Othello into immutable-game-state-approach-api
changed to work with coordinates
aaded boardcompare and get gameModel
Merge branch 'introduce-immutable-game-state-in-model' of https://github.com/ragnhildkarlsson/Othello into immutable-game-state-approach-api
wip
Implemented SimpleOthelloFactory