English update in /conf/battle/feature.conf

This pull request is also part of an api test. Please DO NOT merge this pull request yet.
Merge pull request #15 from Akkarinage/master

English update in /conf/battle/feature.conf
Various fixs
Fix bugreport:8418 (possible mapcrash from custom instance script)
Fix bugreport:8439 (pc_bonus_item_drop typos) thx to Baalberith
Fix some errors detected by cppcheck
upd install.sh (leftover of svn and wrong simlink)
Follow up d6caec1: changed RC_NONE to RC_NONE_ in map.h because it confilcts with RC_NONE in WinGDI.h

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
* Follow up 51074a0: Remove ugly fixed array size! It increases memory usage too much!
* A little optimization on skill_db for skill requirement

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
* Added Rebellion Guns and Ammos (part of 2013-08-01 items). Thank Ziu
* Update doc/item_db.txt as follow up of 9cca188

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Follow up to eca4fa0.
* Fixed a multi-hit damage issue for Falcon Assault (bugreport:8447).
* Fixed unsigned int specifier for sprint (bugreport:8448).
* Fixed WE_MALE and WE_FEMALE checking target rather than caster (bugreport:8449).
Check_db

Add a check_db on char-serv startup to ensure all sql-tables was loaded
correctly and avoid error on runtime.
Fix OnInterIfInitOnce being executed on reloadscript, (now only done at
server startup)
Cppcheck

Fix typo in race bonus fix : race<RC_NONE_ && race<RC_MAX
Fix bugreport:8418 => clif_instance_changestatus possible mapcrash
Reduce lot of variable scope and fix unsafe scanf