[BRAINSTORM] Resources for terrain generation.
[TEST] Draw a triangle using OpenGl3.3 -> Success

- Use GLSL v1.30 (instead of 3.30) on my Ubuntu OS.
[BRAINSTORM] More OpenGl resources.
[TEST] Try to draw a cube (gl3.x).

- Shaders are OK.
- Matrix and psoitioning is not. developing matrix/vector classes.