Changes EVA and removes a whole bunch of spacesuits

- All EVA hardsuits are replaced with 6 grey suits
- Remodeled EVA to suit the new contents, get rid of all those fucking
doors making it impossible to get an hardsuit before dying if you don't
have access, fix that fucking maintenance door not being accessible to
anyone and also added vox crew support because why not
![thefaceofdeadspessmen](https://cloud.githubusercontent.com/assets/5224390/3392449/99a2bfe0-fcb4-11e3-80d1-948a1d85eff1.png)
- Atmos hardsuits down from 3 to 1
- Engineering hardsuits down from 4 to 2
- Anomaly hardsuits down from 3 to 1
- Security hardsuits down from 3 to 1
- Mining, CE, Excavation, Paramedic and Captain hardsuits left untouched

This change wasn't my idea as the name of the branch implies, I just did it and left it here, the remodeling of EVA as a result of it is entirely my doing though and if it looks like shit feel free to blame me. 
Gave the maintenance door same access requirements as the other EVA doors, motion sensor is in the top-left camera, windoors are all-access, O2 closet contains 2 big nitrogen tanks and 2 vox breathing masks.
Will update the changelog only if and when it gets merged to avoid breaking it again.