I finished and tested most of the evaluate class with tie breakers. I finished writing most of the game class - I added the printouts for the end of the game and for dealing with the AI. I was getting errors for your AI class so I don't call it in game. I left space to show where you should call the AI methods in game - just add it in whenever you finish (marked with //******). I also made sortHand public so that I could call it from game.

After you add you code I think we can begin testing the entire game out.