fixed incorrect positioning of text of some 2d on-screen elements with enabled ratio fix
increased width of team overlay (same as in JA now) to fit big names and big locations
crosshair names fade smoothly now as they supposed to do
crosshair names have correct colours now
fixed never disappearing saber hilt from dead body with enabled dismemeberment 2
fixed notifying message that sound failed to register due to empty name when rewinding demos
fixed incorrect parsing of config strings of effects
updated joMME version
set new default for pixel buffer object - it's now enabled by default
added ratio fix for 3d elements in UI