Renamed entry point to main.js, enabled debug mode on browserify.
Run jshint on all js files, not just main.js entry point.
Added initial vertex and fragment shaders for custom three.js material.
Store shaders as glsl files, convert to js using a python script.
Prettified convertGLSL console output using colors and spaces.
Added fps stats to location history example.
Switched to orthographic projection using world data.
Send projection to chronodata, use to position particles.
Fixed chronoData element id for css styling.
Render textured earth using three, removing d3, projection math in three.