testing functionality
adding information to cards
initialized cards
added event for each round: action, buy, clean phase
commented
added card effects. still needs work
added rubys part; buy, draw, and trash events updated
replace militia with witch; replace mine with moneylender
switched cellar and remodel with feast and council room
modified testing functions
skip action phase if no action card
checked victory cards and smithy - workshop action cards
Tested/Fixed councilroom to feast.
Added: discardCard after action is played.
try to add everything?
User prefs
Back up copy
project settings
Game on one screen