Reworked thinker loop to call after rendered frames and changed the thinker interval to a secondary background thinker. Reworked demon_crown particles to be immune to lag.
Rewrote delta time to be in units of seconds rather than milliseconds in all instances and added a timescale value. Reimplimented demon_crown particle alpha.
Fiddled with the demon_crown random number generator and made the chat sidebar hidden by default.

At this point I am just procrastinating on making the map event script system... X_X;;