In Game Menu For SusFire Display Toggle

Project:
- Adjusted text to scale better on the prefab
- Activated the menu button

InputOutput:
- Added variables for the new canvasses.
- Added opening and closing of a menu methods that deactivate/reactivate
gameobjects
- Corrected Menu Button assignments
- Added Creating of the Menu Canvas and assignment of listeners to the
components
- Added a list of sustained fire sprites for this method to work