movement for game 2 (gap)
added pngs for scenes
Merge pull request #184 from jed833/develop

added pngs for scenes
Merge pull request #183 from beccannlittle/develop

movement for game 2 (gap)
Merge branch 'develop' of https://github.com/Team-H/gateway into develop
Hooking up scaling to config
Setting up canvas size to be global
Loading/Config for main things is all being handled now in world. Only specific game config in game files
Breaking up logic into multi-layer switch. One switch for key code, then one switch PER KEY CODE, which then determines which canvasID
Moving start.js to new setup and trying to get control logic setup
Spritesheet animation now global across all games, time to fix our mess up with how we are sizing everything off window
Logic much cleaner now. Group game movement off key codes now. Original way was annoying to me
Remove old logic