Added parent and child properties to GameObject, logic for setting up parents in GOC.
Added object to test parenting.
Moved parent out of transform.
Fixed error in Quaternion math functions, added global position and rotation properties to Transform.
Fixed camera following object.
Made transform emit if property is assigned over, fixed broken scale for child object. Closes #11.
Merge branch 'develop' into feature/parents

Conflicts:
	Game/Objects/testobj.yml
Merge branch 'feature/parents' into develop

Conflicts:
	Game/Objects/testobj.yml
	source/math/transform.d