Basic camera movement
Entity, Sprite and Player movement
Basic camera movement working
Changed asset path
Merge branch 'master' into camera

Conflicts:
	src/main.py
Bind player movement to the camera
Player speed in a constant and exit game with escape
Camera refactor
Gravity, bitch
Merge branch 'camera'

Conflicts:
	src/main.py
	src/player.py
Use double size level
Add shop song to assets
Add shop song to assets
Spawn player on surface
Spawn player on surface
Better randomize initial map
Infinite map on columns
Ultra infinite map for columns