Added extra parameter to lua_getinfo.
Various fixes to LuaMonth.
Added NULL check to DestroyConstrntBnds.
PopulateManor now balances the stack, g_DataFld is now a macro called DATAFLD, renamed World_Init and World_Quit, changed how AI is called.
Fixed memory leak in AnimalFoodDep where the last element of _Set was not freed.
Person now has a Behavior field, and retrieves its behavior from AI.lua.