Fix a trip-count overflow issue in LoopUnroll.

Currently LoopUnroll generates a prologue loop before the main loop
body to execute first N%UnrollFactor iterations. Also, this loop is
used if trip-count can overflow - it's determined by a runtime check.

However, we've been mistakenly optimizing this loop to a linear code for
UnrollFactor = 2, not taking into account that it also serves as a safe
version of the loop if its trip-count overflows.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@222451 91177308-0d34-0410-b5e6-96231b3b80d8