added intersect static method to Rectangle
Update Random.hx

Give the ability to run the same sequence of random numbers again.
Update Random.hx

Update formatting + comments
Added elastic easing

Adapted from
https://github.com/HaxeFlixel/flixel/blob/dev/flixel/tweens/FlxEase.hx
Change (2 * Math.PI) to a cached inline value
Merge pull request #249 from anissen/elastic-easing

Added elastic easing
Merge pull request #247 from Antriel/master

Added check for negative return values on script Actions that depend on Tween
removed getter/setter, added reset instead
FDT IDE wasn't able to access TextAlign enum if it's in not in a proper hx
Update comments, added space
Revert "FDT IDE wasn't able to access TextAlign enum if it's in not in a proper hx"

This reverts commit 80ff9876cf00a11d70390cc782b3ae40f758ba07.
Merge pull request #248 from markknol/Random

Exposing Random.seed
Support fully qualified component names (closes #252).
Merge pull request #253 from nadako/master

Support fully qualified component names (closes #252).
Merge pull request #246 from alamboley/master

added intersect static method to Rectangle
Rewrite Rectangle.intersects as discussed in #246.
added $(BuildConfig)
Merge pull request #255 from markknol/TargetBuild-in-hxproj

added $(BuildConfig)
Add RendererSystem.maxTextureSize.
Library, Font, and EmitterMold dispose metadata on read, by default.

This frees up memory used by the source .json/.pex/.fnt data, since it's
usually no longer needed after parsing.

This will break projects that create duplicate Library (or
Font/EmitterMold) from the same AssetPack, since the files will be
disposed when it gets to the second load. Pass false to disposeFiles in
that case.