Added GameObject class
Minor changes to GameObject, update and draw loops in Game1
Added background and fighter objects
Added static reference to the game object
Merge branch 'game' of https://github.com/Projectfights/Fight-insect
Added gameObject update/draw in Game1
Removed GameObject loops from Game1, added comments to GameObject and Fighter
Added collision and some physics
Added rudimentary jumping
Added actual stage
*Fixed typo in side collision logic (ResetPos vs ResetPosX)
*Made ground more solid, vel and pos reset on ground collision
*Moved x vel reset to Fighter update rather than Physics update
Added beetle
*Added Fighter health
*Added HealthBars
*Physics collisions now send collision events to both objects in a collision
Added menu track
Merge branch 'game' of https://github.com/Projectfights/Fight-insect.git into game

Conflicts:
	SuperBugFighter/SuperBugFighter/Screens/Concrete/GameScreen.cs
MSE Commit