Omega via svn r11205:
fix ctimer
Omega via svn r11206:
Add preliminary support for combat resurrection charge timer. Will require more 6.0 API knowledge to finish it.
Omega via svn r11207:
Fix what looks to me as bad code in boss health scheduler. Code logic has scheduler always on regardless of boss health option, and then a duplicate schedule if boss health is off. I suspect based on code comments it's only intended to use scheduler if boss health is off and the extra always running one is a bug. This should fix one small occurrence of wasted cpu usage as this duplicate was firing every 1 second entire fight.
Omega via svn r11208:
fix combat res stuff. forgot to account that formula is minutes not second
Omega via svn r11209:
More custom timer refactoring and addition of a loop function that will come in real handy for ptr or cutting edge boss fighting (ability to setup an infinite loop timer that persists until fight ends to test cooldown theories during raid testing. Or if you're just a raid leader that has specific needs that can work on a timer cycle. This works for solo or broadcast so it can even be used for reminding yourself to do something every minute or something. :)

Untested, doing that next, if all works I'll try to write up timer docs.
Omega via svn r11210:
Tested now, and some fixes.
Omega via svn r11211:
update one debug line cause that error actually happened, but user has no idea what mod is creating invalid stats.
Omega via svn r11212:
Add in some LFR protections against spammers
Call GetInstanceInfo less often and use cached values
Omega via svn r11213:
update help list
Omega via svn r11214:
Also, add endloop
Omega via svn r11215:
More user protection. Now that timer looping is supported, lets avoid users looping a timer of 0 and freezing their wow client shall we. :)
Omega via svn r11216:
why are these nilled out, they should never be nil, ever.
Omega via svn r11217:
Fix another bug by making sure index is saved on login
Omega via svn r11218:
add is in instance check to auto invite accept to prevent unwanted situations where you get ported out of a dungeon/raid.
Omega via svn r11219:
fix regression
nbluewiz via svn r11220:
# koKR update.
Omega via svn r11221:
Add timer for garrosh/thrall RP
Omega via svn r11222:
remove invalid comment. it does have an option after all
Omega via svn r11223:
Add some debug to paragons to look at for next week
Omega via svn r11224:
Increase antispam to 60