Level 3 - Landscape

Started tree asset placement in landscapev2
Saving a quick change

smoke was trying to use the wrong texture
Teleport Into and Out of Mountain

Also starting to test interactive objects, getting the hang of
blueprints :D
Various Things

Fixed up Smoke Clouds, added some to top of volcano, and added
placeholders for the meteors
fog

stuff for fog
level 1 additions and more fog tweaks.
Unimportant update

Saving my testing on obstacle objects, nothing to really report.
disable fog visibility for work purposes
OMEGA CRAB

Placed down objects for a soon to be designed Omega Crab side-mission.
Boats are being piloted by crabs near the mountain, Sid knows there's
something sinister behind it.
Merge branch 'master' into DesignTeam