tales-of-majeyal: 1.2.2-1~getdeb1

  * New upstream version
    - Reduced Death Dance bleed damage
    - Fixed the donator achievements when playing higher difficulty mode
    - Reduced Displacement Shield mana cost
    - Fixed a bug that made mouse hard to move when targeting under the game
    log in some circumstances
    - Added an icon to webviews to copy the current URL to clipboard
    - Mummy wrappings are considered light armour now
    - Fixed Cuirass of the Dark Lord
    - Fixed Rak'Shor Cultist, again
    - Fixed Wintertide storm effect
    - Moving an item out of the transmogrification chest correctly checks
    encumberance
    - Click on your own character to pass a turn correctly reload ammo too
    - Crystal walls in the crystaline old forest are diggable
    - Fixed crystaline forest "eating" vault walls in the old forest
    - Fixed Shattering Charge range limit
    - Fixed Buckler Mastery
    - Ring of the War Master now also improved 2h assault talents
    - Fixed the bug that turned the level into half-ascii mode after coming
    out of the Eidolon/Fearscape/Dreamscape after a save&reload
    - Fixed Alchemist Golem gaining too much talents in the Infinite Dungeon
    - Renamed Lightbringer's Rod to Wand to keep naming consistent
    - Improved reshaped weapons/armours display
    - Rare items/randarts with negative life will not always spawn with the
    max value
    - Nerfed Mucus damage a little
    - Uncapped Recovery and altered scaling
    - Fixed Infinite Dungeon having most creatures poison immune
    - Fixed corrupting the heart of the sandworm queen on the altar on the
    same turn as being fearscaped
    - Gaining a high difficulty achievement also grants lower achievements
    - Fixed devour life damage type
    - Fixed crash after saving that happened to some people
    - Fix Bash and Smash
    - Fixed Fearless Cleave