Initial attempt at using readings as acceleration rather than velocity. Made it too hard. Will try to improve. Also added collision physics with border
No changes, but a framework for a polygon object to make the code cleaner
Merge branch 'master' of https://github.com/PiJoules/TestApp into movement
Added viscous friction to make circle more controllable at all speeds
Created player object. Code is much cleaner now. May have tweaked controls. Need to do more of that.