AH-495_Nameplate begun the work on a text component. will not run.
Git-ignore filter
AH-495_Nameplate added server support for text.

Currently the username is drawn above the players head. Currently a limit to how wide the text is allowed to be.
Merge remote-tracking branch 'origin/master' into AH-495_Nameplate

Conflicts:
	Common/Source/EventData.h
AH-495_Nameplate Fixed spline crash. Improved textfactory.
Implemented distance attenuation on secondary render target. AH-360
AH-495_Nameplate fixed color bug in text component.

Client no longer renders it's own textplate.
Removed unused render2dobject
AH-495_Nameplate added default values in textcomponent.
AH-495_Nameplate adjusted offsetHeight.
Merge remote-tracking branch 'origin/master' into AH-495_Nameplate
AH-476 Programmable grabbing and fading IK
Merge remote-tracking branch 'origin/master' into AH-476_MLX_grabbing
AH-496_GUIAutoAdjust
Merge remote-tracking branch 'origin/master' into AH-496_GUIAutoAdjust
Clean up, fixed debug views.
Merged render targets for distance attenuation. AH-360

Also added tweak settings support.
AH-452 Spells now ignore AABB-bodies, like the checkpoints
Merge remote-tracking branch 'origin/master' into AH-452__Spells_vs_Checkpoints
Merge remote-tracking branch 'origin/master' into AH-360_distance_attenuation

Conflicts:
	.gitignore
	Client/Source/Scenes/GameScene.cpp
	Graphics/include/IGraphics.h