Added in Menu Scene and Script and All Dat Jazz doe.
Merge branch 'master' of https://github.com/Gwalks/Pandemonium

Conflicts:
	Code/Assembly-CSharp-firstpass-vs.csproj
	Code/Assembly-CSharp-firstpass.csproj
	Code/Assembly-CSharp-vs.csproj
	Code/Assembly-CSharp.csproj
	Code/Assembly-UnityScript-firstpass-vs.unityproj
	Code/Assembly-UnityScript-firstpass.unityproj
	Code/Assets/Animation/Clips/Enemy.controller.meta
	Code/Assets/Animation/Clips/MainCharacter.prefab.meta
	Code/Assets/Prefabs/Key file.prefab.meta
	Code/Assets/Scripts/Our Scripts/Movment.cs
	Code/Code-csharp.sln
	Code/Code.sln
Added few things into gitIgnore. Edited GameStartup.cs
Fixing a commit.
Merge branch 'master' of https://github.com/Gwalks/Pandemonium

Conflicts:
	Code/Assembly-CSharp-firstpass-vs.csproj
	Code/Assembly-CSharp-firstpass.csproj
	Code/Assembly-CSharp-vs.csproj
	Code/Assembly-CSharp.csproj
	Code/Assembly-UnityScript-firstpass-vs.unityproj
	Code/Assembly-UnityScript-firstpass.unityproj
	Code/Assets/Prefabs/Key file.prefab.meta
	Code/Code-csharp.sln
	Code/Code.sln
Merge branch 'master' of https://github.com/Gwalks/Pandemonium
Fixed bug in Movment.cs
Merge branch 'master' of https://github.com/Gwalks/Pandemonium
Working on Obstacles for Level1Dimension1
Merge branch 'master' of https://github.com/Gwalks/Pandemonium

Added in Scripts for Obstacles as well.

Conflicts:
	Code/Assets/Scripts/Our Scripts/AISight.cs
	Code/Assets/Standard Assets/ForesterSycamore/sycamore/Materials/Mat81910.mat
	Code/Assets/Standard Assets/ForesterSycamore/sycamore/Materials/Mat81940.mat
	Code/Assets/Standard Assets/ForesterSycamore/sycamoresmall/Materials/Mat93610.mat
	Code/Assets/Standard Assets/ForesterSycamore/sycamoresmall/Materials/Mat93640.mat
Merge branch 'master' of https://github.com/Gwalks/Pandemonium

Conflicts:
	Code/Assets/Animation/Clips/MainCharacter.prefab.meta~HEAD
	Code/Assets/Animation/Clips/MainCharacter.prefab.meta~HEAD.meta
	Code/Code-csharp.sln
	Code/Code.sln