mark files for change
Fix rendering of debug bounding volumes in 2D and CV

We were using a unit sphere and then deforming it with a model matrix.
This does not work in 2D and CV modes because we do not support setting the
Primitive's modelMatrix property in those modes (because it would require
us to recompute the geometry to handle dateline breaks).

The simple solution is to recreate a primitive every frame, which is
slower but does not matter much when debugging.

Now that we can render these properly, it seems to expose several other issues,
namely that the sphere appear wrong in many cases.  I'm not sure what's going
on and need to look further into this.
Fix debug bounding volumes in 2D and CV

We need to both transform and unproject bounding volume center points.
Add CZML and DynamicScene support for the Stripe material.
Fix #1554 where a transparent point leaked its outline color.
Merge pull request #1555 from AnalyticalGraphicsInc/issue1554

Fix #1554 where a transparent point leaked its outline color.
Support CZML images of type uri, to match the latest czml-writer.
Merge pull request #1558 from AnalyticalGraphicsInc/czmlImageUri

Support CZML images of type uri, to match the latest czml-writer.
Merge branch 'master' into stripeMaterialProperty
Rename Stripe `lightColor` and `darkColor` to `evenColor` and `oddColor`
Doc tweaks.
Use correct meta tags on Hello World, and tweak comments.

The most noticable effect of this is the bullet points between
Bing credits in Hello World didn't display correctly due to lack
of UTF-8 specification.
Merge pull request #1559 from AnalyticalGraphicsInc/hello-headers

Use correct meta tags on Hello World, and tweak comments.
Changes after review

Don't expose the horizontal uniform in the stripe material directly, wrap it in an enumeration.
Merge pull request #1556 from AnalyticalGraphicsInc/stripeMaterialProperty

Add CZML and DynamicScene support for the Stripe material.
Merge branch 'master' into debugShowBoundingVolume

Conflicts:
	CHANGES.md
Merge pull request #1551 from AnalyticalGraphicsInc/debugShowBoundingVolume

Fix rendering of debug bounding volumes in 2D and CV
Merge branch 'master' into getSetPropertiesPrimitives
Billboard, Credit, ImageryLayer, Label, Polygon, Polyline
update sandcastle