multiple targeting
Make multi-targeting less dangerous to sync; start moving the duplicated combat unit code into one place.
Fixed a bug where building something you have exactly enough resources for can get stuck near the end.
switch giant robot to new combat vehicle thing
new-vehicle-stuff-ify the planes
editable DReals!
ZMachine is now just a normal tank.
clean up debug spam
Nerf orbs a bit.
Merge branch 'master' of https://github.com/froggey/Blarg2 into combat-vehicle-refactoring
unbreak the LR
turn LR cost back up to something kind of reasonable
Merge branch 'master' into combat-vehicle-refactoring
fix line endings again