Added JugglerHeadTrackInput command to the project. This allows us to use VJHead position in the scene for things like throwing blocks.
Updating visuals to handle transparency of floor and blocks better. We can try to use this on a per-item basis, but may end up having to use an OVERRIDE so that it propogates to all children if this becomes a hassle.
Updated color of blocks added to the scene.
Added reset method to the grid class that zeros out all heights in the grid structure.
Formatting code in Physics src file
Added clearBoxes method to the Physics class.
Added clear method to the scene class the wipes all visuals.
Formatting code in SceneManager header.
Added ability to wipe the scene clear in creation mode.