Added backpack art sprite for inventory.
Added new inventory categories for different types of items.
Added backpack sprites.
Made the item list segregated into different item type lists.
Added inventory category tags that shows what category the player is currently in when viewing the inventory.
Added the ability to segregate items into categories determined by the items metadata when picked up.
Formatted the project again.
Adding more clauses to the license disclaimer.
Separated common codes into short functions.
Added tags. Leaving constants in the code is like an itch dying to be scratched.
Added javadoc to a method.
Finished the rest of the Inventory. USE, TOSS, CANCEL, RETURN, etc. are all implemented.
Forgot about the SET command. Will do this in the future.
Moved Inventory.Category to Item.Category for better object-orientation.
/bin stuffs.
Added a second new item for testing out 3 and 4 options in the inventory menu.
* Added 4th command: SET
* Fixed irregular positioning of commands in inventory menu.
* Fixed irregular positioning of dialogue boxes in inventory menu.
* Optionally set command flags for individual items. (Meaning all commands except "CANCEL" are optional for all items to be added in future releases.)
Code cleanup. Removing unrelevant TODOs and unused codes that were commented out.
Fixed dialogue flashing "Next" arrow after picking up items.
Made BICYCLE modular.
Created Dialogue v2.0, NewDialogue.
Changed font colors to black.