Added broken cyborg.
Merge branch 'master' of https://github.com/CleverRaven/Cataclysm-DDA into cyborg
Added pizza delivery boy profession
Merge branch 'master' of https://github.com/CleverRaven/Cataclysm-DDA into pizza
Implemented inheritance for lua wrappers.
Wrapped mtype, which now allows you to modify existing monster types from mods.
Merge branch 'master' of https://github.com/CleverRaven/Cataclysm-DDA into cyborg
Merge branch 'master' of https://github.com/CleverRaven/Cataclysm-DDA into pizza
Change pizza boy starting driving skill to 4
Small text fix.
Merge branch 'master' of https://github.com/CleverRaven/Cataclysm-DDA into cyborg
Added different message when robots revive.
Added spawn location. They spawn near dissectors. (They bump into them, but revive every now and again).
fix sign warning in mission_fail.cpp
Added new monster tag CBM_POWER gives a chance 33% of 1 power CBM on butchering, or a burnt out bionic otherwise.

The new broken cyborg monster has this tag.

Works in addition to the normal CBM tag.
fix warnings is mission.cpp and astyle some part of npctalk.cpp
Silat tech names

Fixes 'em all being called "hamstring": probably not a major issue but
it bugged me.  Sorry.
fix almost all warnings in veh_interact.cpp
Consolidate indice generation into refresh, update them properly
Changes flamethrowers to the launcher skill.

It seems like a better skill to use for these than the shotgun skill.
Also makes a very underused skill more valuable.