Added different animation variables
Switched Player to Enums
Refactored movement code
Spacing
Implemented some animations
Added shadow to death
Walks left. Also fires
Better name, made sure everything was right
Rewrote directions
Adorable little enemy
Exported frames
Dying
Added directional idles
Added bullets
Rewrote animation. Porting animations.
Walk west
Replaced all but death
Added basic network firing functionality

Courtesy baka rust
Updated blob animatinos to new form
Added north walk animation.

it looks dumb