Resizing window
MousePicking::reset, Window : Observer
active_window->registerObserver: {scene}_camera
SceneEditor::selectModel
arrow movements mockup (GLFW on the wrong place)
SceneEditor, rotateCamera, SceneEditorState
MousePicking::pick
Model::use/unuse, XML{*} helpers
SceneEditor: states, moving model (arrows)
Merge branch 'master' of https://github.com/ghostec/White

Conflicts:
	Renderer/src/Helpers/OpenGL/ShaderHelper.cpp