added basic enemy and basic collision test
fix project for iOS
add new parser for objFile
support triangle, quad, polygon
optimize normal calculation
Merge branch 'master' into master_newParser

* master:
  fix project for iOS
  added basic enemy and basic collision test
  made player turning more smooth
  added base entity, aircraft and player class, player aircraft rolls according to movement, but roll is a bit jerky

Conflicts:
	Classes/ScrollingBackground.cpp
Merge pull request #1 from dabingnn/master_newParser

Master new parser
add mesh loader for android
remove compile warning
fixed design resolution for iOS, mac, fix for texture warping stutter
Merge pull request #2 from dabingnn/android_loader

add mesh loader for android
added quadTree, don’t know if it works
add gitignore
remove unused files
fix vertex normal generation error
Merge branch 'master' into android_loader

* master:
  remove unused files
  add gitignore
  added quadTree, don’t know if it works
  fixed design resolution for iOS, mac, fix for texture warping stutter
Merge pull request #4 from dabingnn/android_loader

Android loader
merge confilict