Revert non-working memleak fix.
Cut down on the checking in human_movement, hyperizine doesn't need to be checked twice.
Sprited new hats. Fedora, boater, bowler, beaver, and a fez.
Added new vending machines, and changed a couple of other files. Might be worth looking through just to make sure I didnt fuck everything up
Erm, these contain the actual SPRITES for the hats and such. Heh.
redid the area below tool storage. Shouldn't be too broken. If its worth noting, I removed all the junk machines because there is literally one RIGHT around the corner. Also, the new vending machines are there now.
Updated changelog.
Not supposed to be here.
YOOOOO0U.  YOU GOT WHAT AH NEEEEEEEED
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
Missing file
Merge branch 'Bleeding-Edge' of https://github.com/Heredth/vgstation13 into Heredth-Bleeding-Edge

Conflicts:
	maps/tgstation.2.1.0.0.1.dmm
Fix blast doors being fucked.  Fixes Redmine #181
Changelog.
Invert SOBER behavior, seems to work better that way.
Merge pull request #4 from d3athrow/Bleeding-Edge

Updating fork.