Project Goals  The goal for this project is to simulate a vehicle moving in 2-D front view. Using OpenGL technology, the vehicle will move accordin to the users' keyboard input as well as mouse movement. If possible the vehicle model will have an integrated artificial intelligence which will enable itself to avoid nearby objects including other cars on the track and any other random objects that are to be put on the road. The vehicle will be able to move itself according to the track programmed.  Progress  The original plan for illustrating a car has been changed due to the complexity and elaboration the car drawing requires. Instead, a simple 3d object paper plane will be used to simulate a moving object in the air.  Method  While having the code based on the xform04 workspace, a paper plane object is created using gl_traiangles function,drawing 4 attached triangles that composes each folded faces of the plane.With the xform04 code performing translation, rotation functionality had been modified, so that it involves matrix calculation. Also, its ability to scale up and down the object has been added by using keypads m(+) and n(-).  Results  At last, the program runs, and the plane if flying around well.Though in terms of functionality, the plane moves and rotates around,enhanced graphics would have helped it look much better, more complex structured plane for instance.Also, having couple of the building structures in projection while having plane move around itself in modelviewwould have created a more realistic simulation of the object flying around.