fixes #2340, patch by itms

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14484 3db68df2-c116-0410-a063-a993310a9797
Some more tweaks for the Seleucids.

Updated portraits.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14485 3db68df2-c116-0410-a063-a993310a9797
New Carthaginian wonder commit

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14486 3db68df2-c116-0410-a063-a993310a9797
add missing rallypoint to garrisonholder wonders

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14487 3db68df2-c116-0410-a063-a993310a9797
fix units fleeing too far

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14488 3db68df2-c116-0410-a063-a993310a9797
allow garissoning a small number of support units in houses as protection against early raids. Patch and suggestion from dumbo

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14489 3db68df2-c116-0410-a063-a993310a9797
prevent traders to cycle between two adjacent markets

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14490 3db68df2-c116-0410-a063-a993310a9797
Removed the Cavalry Stables from the Seleucids. Their training buildings started to get unwieldy compared to other civs.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14491 3db68df2-c116-0410-a063-a993310a9797
Fix template typos and inconsistaint whitespace.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14492 3db68df2-c116-0410-a063-a993310a9797
Use pointers instead of copying sprites in the GUI. Fixes #1984. Patch by jP_wanN.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14493 3db68df2-c116-0410-a063-a993310a9797
fix units attacking harmless gaia buildings

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14494 3db68df2-c116-0410-a063-a993310a9797
Merge 'remotes/trunk'
Roman tower remake

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14495 3db68df2-c116-0410-a063-a993310a9797
Removes g_ScriptingHost and implements global to compartment 1 to 1 relation.
Each GUI Page gets its own compartment and all ScriptInterfaces in the same thread should now use the same JS Runtime.
This is required for the SpiderMonkey upgrade.
Check the ticket for details.

Closes #2241
Refs #1886
Refs #1966
 


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14496 3db68df2-c116-0410-a063-a993310a9797
add the ability to exclude props from the selection size + add aura visualisation rings again

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14497 3db68df2-c116-0410-a063-a993310a9797
Fixes assertion failure when clicking the settings button (aiconfig) on the match setup screen.
This problem happens because callback functions need to be passed to GUI pages differently since r14496.

Refs #2241


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14498 3db68df2-c116-0410-a063-a993310a9797
Fixes assertion failure when opening the ingame manual.
This problem happens because callback functions need to be passed to GUI pages differently since r14496.

Refs #2241


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14499 3db68df2-c116-0410-a063-a993310a9797
Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14500 3db68df2-c116-0410-a063-a993310a9797
fix targetPosition != null check

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14501 3db68df2-c116-0410-a063-a993310a9797
Use an actual flee order to move animals away from the foundation. Fixes #2347

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14502 3db68df2-c116-0410-a063-a993310a9797