ae.utils.sini: Fix compilation when parsing structs with no handlers
ae.utils.sini: Add loadIni helper
ae.utils.sini: Remove "Structured" from identifiers

It did little more than make identifiers overly long.
ae.utils.sini: Refactoring
ae.utils.sini: Support wide strings
ae.utils.sini: Wide string fixes
ae.utils: Move AA stuff out of array and container into ae.utils.aa
ae.utils: Refactor allocators to use Data/Impl pattern instead of mixins
ae.utils.alloc: Simplify FreeListNode implementation
ae.utils.alloc: Line length
ae.utils.textout: Add CountingWriter
ae.utils.textout: Cleanup
ae.utils.time: Optimizations and refactoring
ae.utils.meta: Add StringMixinProxy, ScopeProxy
ae.utils.graphics.hrimage: Fix compilation
ae.utils.meta: StringMixinProxy fixes
ae.utils.meta: Add SubProxy
ae.sys.persistence: Fix std.file hijacking in CachedFile
ae.utils.aa: Documentation
ae.sys.persistence: Add PersistentStringSet