Updated render camera shake and EM_GuiEnviroMeters constructor
Updated EnviroDamageSource
Converted custom water bottles
Converted rotten food
Converted Wearable items
Converted physics entity
Pre Setup of Sounds
+ New Sounds.json
* Sound Folder renamed to Sounds

EnviroData Tracker
  * Changed Chill sounds to play with new system (Client Side)
Updated WorldFeatureGenerator
Merge branch 'Fuwnayguy' into bigUpdate