changes to client for server side message changes
Merge pull request #54 from timkettering/master

changes to client for server side message changes
A little restructuring of drawing routines for player. Draw wall/chat messages on screen for a few seconds.
Fix key conflicts between game and console state while still allowing continuous move
Fix bug as result of conflict for state sending.
Oops, set stateChanged to true on change.
Move globals to proper place
Changes to work with Tim's restructuring of go communication.
Merge pull request #55 from captdeaf/master

A little movement around of drawing routines, and chat text.
Change message to Message to match Go
Fixes for restructuring
Removing spare prints
Removing spare prints
Merge pull request #58 from captdeaf/master

Fixes for Tim's restructuring.
Removing unnecessary log
Merge pull request #59 from captdeaf/master

Removing unnecessary log
Forcing go message structure
Merge pull request #60 from captdeaf/master

Forcing go message structure
Finally fixed\!
Merge pull request #61 from captdeaf/master

Finally fixed\!