Minor bugfix
Added dedicated controller and AirPlay support
Uncommenting test code
Added support for SteelSeries Free controller (thanks to Infernoten)
Updated look for iOS 7
Initial iOS 7 Game Controller support
Making GameController.framework optional; Removing unused iVar; Cleaning up LMGameControllerManager delegate when we leave.
Making LMGameControllerManager (and some other lost sheep) match project's code style
Reorganizing who manages the LMGameControllerManager
Disable the idle timer when playing a game
Version bump
Added support for 8Bitdo FC30 gamepad (thanks to eltonsalmeida)
iMpulse game pad support
Merge branch 'master' of https://github.com/lmmenge/SiOS into iMpulse

Conflicts:
	Classes/LMSettingsController.m
	iCade/LMBTControllerView.h
	iCade/LMBTControllerView.m
Version bump to 1.3.2 for iMpulse Game Controller
Merge of MFiGC branch. Added support for MFi Game Controllers (Thanks b3ll)
Updated support for the 8Bitdo FC30 (Thanks to  guidoscheffler)
Removing support for arm64 architecture in order to appease the Xcode 5.1 gods;
Removing GCC-specific compiler flags that are not supported in Clang.
Minor version bump for Xcode fix.