malloc the key.
Change constant name.
Something changed. I think.

I dunno, the GitHub app isn’t giving me a diff cause this is a binary
file.
Add some missing tiles.
Add function to get an entity's bounding box.
Make entity_direction a bit mask.
Add touch_world function pointer.
Set the player's position when the map changes.
Add _player_touch_world.
Do collision detection on the world.
Clean the copied resources.