Adds package entry filenames to PackageFile
Folders that autoload subfolders/paks on load
Merge remote-tracking branch 'remotes/friesencr/auto-load-folders'
Merge remote-tracking branch 'remotes/friesencr/packagefile-getentrynames'
Document the AutoloadPaths engine startup parameter. Copy also the Extra directory in the Android CopyData batch file.
Travis CI: API documentation update at 2014-04-17 22:22:12 UTC.
[ci package]
Removed the deprecated GetClassName() AngelScript Variant bindings. Fixed the Ragdolls example to not use them.
Fixed script compilation warnings.
Hide the settings screen joystick in NinjaSnowWar when the game is unpaused. Do not show the settings joystick if not already showing the controls joystick.
Merge pull request #1 from urho3d/master

Updating before submitting new changes.
Fixed joystick support

- Added support for events SDL_JOYDEVICEADDED and SDL_JOYDEVICEREMOVED.
- Added Urho3D events E_JOYSTICKCONNECTEDand E_E_JOYSTICKDISCONNECTED.
- Added SDL_JoystickID as a JoystickState variable.
- All joysticks are open by default. All joystick events will receive
the InstanceID of the joystick for application-level control.
- SDL_JoystickID is now used instead of the Joystick index. This way,
the order that joysticks connect does not matter. If a joystick or
controller gets disconnected, and then later reconnects during the same
game session, it will retain the same SDL_JoystickID.

Note: Virtual (on-screen) joysticks should still work, but has not been
tested.
Travis CI: API documentation update at 2014-04-18 00:55:45 UTC.
[ci package]
Warn when autoload folder does not exist.
Fixed lua bindings

- Fixed lua script bindings
- Reverted previous changes to GetJoystickName
- Tested default lua scripts with Urho3DPlayer to ensure scripts run
properly
Resolved virtual joystick support

- Added function to set virtual joystick visibility.
- Updated samples.iml to reflect changess.
Bugfixes
Bugfix

- Updated Angelscript bindings
- Updated NinjaSnowWar
Minor clean up on sample code. Move Console & HUD to settings joystick.
Merge remote-tracking branch 'remotes/thebluefish/master'
Joystick refactoring after merging the joystick pull request from thebluefish.
- Fixed "ghost" buttons due to setting button down state both by joystick button and controller button mapping.
- Fixed missing name in joystick state.
- Allow getting joystick state both by joystick ID (Input::GetJoystick()) and a zero-based index (Input::GetJoystickByIndex()).
- Fixed ambiguity in Input class parameter names whether functions take a joystick ID, or an index. Most take joystick ID by now.
- Controller events removed. Controller joysticks will receive ordinary joystick events, but with controller axis & button mappings.
- Joystick identifying parameter in joystick events changed to JoystickID to denote that it's an ID and not a zero-based index.
- Code convention edits to Input code.