We don't need no stinkin' title!
Adding basic setup instructions to readme
Merge pull request #3 from jshiraef/master

Awwww yeah, no magic numbers. Let's keep it that way, friends.
Merge pull request #2 from fpruitt/master

We don't need no stinkin' title!
Extended the TiledMap into TiledWorld.
Iterated through the map for tile properties.
Assembled something in tiled to load as our world.
Instantiated a hero to wander around the world.
Fixed the tiled to fit the new scale of the world.
Restricted the hero from leaving the world.
Relabelled all x and y for tiles into tx and ty.
Merge pull request #4 from arcym/master

Established some classes for loading the world.
Entity super class in effect
began listing fields for collision, attributes, movement
added getters and setter for important variables
collision methods added to the entity abstract class