Add cmake for build system
Rewrite README
Refactor drawing logic into class member routines
Minor code style cleanups
Rename drawBackground to drawWorld
Refactor flare drawing routines to look more consistent
Update todo list
Add license boilerplate to all files
game: Move init() and run() from header to impl file
Simplify header includes
Stock packaging files
Boilerplate and whitespace
Convert physics to use the Point class for position and velocity
Track rotation speed as a variable