Initial Commit
Doxygen file made.
Doxygen initial Generation.
-Typo in filepath fixed.
-New Branch develop initialized.
Doxygen Settings Tweaked.
Doxyfile alterations.
gitignore added
-implement collision and vision from one chunk to the next (automatically invoced)
-Make the factory manage the game objects.
Seperated Framework Classes into a new project which builds into a DLL.
Working version with new resource architecture
-All singletons required are added.
-audio available.
-keyboard & mouse seperated from eachother
-Screentransaction finished.
1.0 Version complete
TODO:
Document Everything
Doc	Checked
-	AudioManager					X
-	Chunk							X
-	Chunkmanager
-	Collidable
-	Drawable
-	EntryObject
-	GameComponent
-	GameFactory
-	GameObjectProducer
-	GameScreen
-	GameScreenProducer
-	Keyboard
-	Layer
-	LayerProducer
-	Mouse
-	ProducerPackage
-	ScreenManager
-	Sensor
-	SFX
-	Spawner
-	TextureManager
-	UpdateData
-	Utils
-	WindowManager
Merge branch 'develop'