Flag and GUI Fixes

Change the respawn to 3 seconds, 0.5 seconds on the other phases, fixed
multiple flags spawning, flags now inflict damage and a force (a cray
cray force atm), added the remover to the testing phase, removed the
unneeded client code from the phase manager, changed how the team ints
are refrenced, made the pre-round gui nice, and made it show the time
remaining