The Beat of My Own Drum is a text based rogue-like adventure game written entirely in Python. It aims to be highly moddable, fun, and detailed. The game is a text-based game due to 2 reasons, my lack of knowledge on 2d or 3d programming and the fact that I would rather focus on game content than 3 dimensional models and designing textures. The Beat of My Own Drum isn't going to be a quick project, it will likely take years of work but hopefully I will be with it consistently the whole way. Fork away to your hearts content but I will not be accepting any push requests as the open source thing is mostly for modders and personal ease of use. With all that out of the way, have some fun.