Added copy constructor for Player; Tick property
Removing unused directives
Added guardian mode support
Doc parameter update
Decreased accessibility level on properties and constructors
Better documentation
Removed ambiguous Level property.
Removed ambiguous HasClub property
Updated accessibility for X, Y, Level, & HasChat
Fixed Move accessibility; made Join param optional
Ignore CodeAnalysisLog.xml and Debug dll's
Optimizing block placement

Don't place blocks on the map if they already exist
Making call to IsOwner less ambiguous

Call IsOwner instead of Name == R.Owner.Name

Making call to IsOwner less ambiguous
More descriptive variable names
FIX: don't need to be owner to setMute
Invert if statements in teleport for clarity

Makes it more readable.
FIX: setting room title must satisfy both conditions
TODO for worldUrlParsing added
Decreasing var access in Player.cs
TODO for changing function signuature in PlayerArgs