Update new F_menu start
Merge branch 'develop' into f_menu
fix missing "
Add in Prototype Menu String
Update menu to be more functional

Update menu to allow choosing of items and then subsequent selection of
items.
Marker added to show what you are selecting.
Quit now functions as the correct quit
Credits, settings and Start unfinished
Finish Game Start Menu, Paused menu

* Updated Menu to allow correct game Start including tidy up at end.
* Included pause menu for during game - Press p!
Removed un-needed include <sstream>
Removed commented out old shortcut for starting level
Merge branch 'develop' into f_menu

Conflicts:
	src/main/app/Application.cpp
	src/main/view/View.cpp
Swapped to new logging method
Removed unused variable
Partial menu mechanics transfer from logic to view
Finished transporting much of the meu mechanics to the view from the logic
Added new event to meet all menu needs
Added use of new menu action event
Merge branch 'develop' into f_menu
Merge branch 'f_menu' into f_menu_restructure
Merge branch 'f_menu' into f_menu_event
Merge pull request #31 from grizzly-studios/f_menu_restructure

F menu restructure
Purged MoveMenuPointer outdated event