Item DB update (Bug Report #009132)
Thanks to rayn
Merge pull request #82 from nanakiwurtz/master

Item DB update (Bug Report #009132)
Bug Fixes
* Corrected some battle calculations for status changes to be applied during skill calculations. (bugreport:9109)
* Fixed Fire Expansion hitting players in all maps. (bugreport:9056)
* Fixed skill duration for Elemental Shield. (bugreport:9078)
* Fixed bSetDefRace and bSetMDefRace not zeroing out values. (bugreport:9108)
* Corrected Inspiration checking for the wrong damage formula. (bugreport:9098)
* Fixed combo type skills causing issues with usable items. (bugreport:9090) (Hercules 0100bae)
* Updated usable skills while riding a Warg. (Hercules cc4c87c)
* Updated the display message for using items that have a delay. (bugreport:9107)
* Fixed an issue when players couldn't attack they also couldn't talk to NPC with mob view IDs. (Hercules 9dd6ee6)
* Reverted 7a9aa7f so that the prompt script command will return 255 on cancel. (bugreport:9104)
-Fix bugreport:9070-ranged-forced-attack-movement (now when OFFICIAL_PATH is off and clicking outside target, target is being erased, and no longer attempt to walk back to him)
-Cleanup / speedup few stuff, and disabled some slave_timer part for review.
-Apply login_refac (from old refac branch) in same way as char_refac, each interface now have his own file.
-Remove _sql from some file.
Thx to Euphy for helping with documentation.
Follow up a24da6d, (bugreport:9135)
- Fixed compile error
- Added filters for MSVS
Follow up 237579c

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Bug Fixes:
- Failure when initializing autotrade persitance for PACKETVER < 20120201 or NEW_CARTS, ENABLE_SC_SAVING aren't defined
- Added 'feature.autotrade_open_delay' config at conf/battle/feature.conf to give delay to open vending/buyingstore by autotrade persistency (bugreport:9077)
- Add immediate save after vending/buyingstore opened to avoid missing sc_data (for SC_PUSH_CART) when server terminated before saving routine (bugreport:9077)
- Disable to trigger NPCE_LOGIN (and NPCE_LOADMAP?) for autotraders, avoid vending_reopen & buyingstore_reopen failure (bugreport:9077)
- Set player's state, 'monster_ignore' when autotrade
- EXP calculation overload (bugreport:9127)
- Added macro apply_rate(val,rate) & apply_rate2(val,rate,per)

Thank you all for reports & helps

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
* Follow up 462b2be, wrong check for itemdb_isstackable(). Thank Napster
* Follow up 171e2f2, added battle config 'at_monsterignore' at conf/battle/misc.conf to makes autotrader cannot be attacked. Thank @Lemongrass3110

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Follow up a24da6d, bugreport:9143

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>