Segfault when AI dungeon temple is destroyed
fixes #56
Add support for training (dummies in training room and creatures behaviour) and add CreatureDefinition in Creature constructor
Segfault when room objects are removed
Change fighters activity name from work to job
Fixed segfault when room with roomobjects gets absorbed
Merge pull request #72 from hwoarangmy/development

Add support for training and 2 segfault fixes