Get rid of "createExplosionOnClient" console func.
Expose Explosion's normal to script.
Work on clientCmdCreateExplosion().
Work on createExplosion().
Color bleed explosions based on bleeder's palette.
Tweak bleed visuals.
Fix explosion's palette in clientCmdCreateExplosion().
Tweak bleed visuals.
Tweak MGL1 projectile visuals.
Implement primitive version of GuiMiniMapHud class.
Add minimap to MiscHud.
Update win32 engine binary.