openGL 2D texture fix
WHAT?!  Merge branch 'Linux' of https://github.com/CarlRapp/Agile into Linux

Conflicts:
	Breakout/Breakout/Graphics/OpenGL/GLShaders/standard_vertex.glsl
Removed unused files
Merge branch 'Windows' of https://github.com/CarlRapp/Agile into Windows
Added material files to all obj files
Merge branch 'Windows' of https://github.com/CarlRapp/Agile into Windows
Merge branch 'Windows' of https://github.com/CarlRapp/Agile into Windows
Merge branch 'Linux' of https://github.com/CarlRapp/Agile into Linux

Conflicts:
	Breakout/Breakout/Graphics/OpenGL/GLGraphics.cpp
Merge branch 'Linux' of https://github.com/CarlRapp/Agile into Linux

Conflicts:
	Breakout/Breakout/ComponentSystem/System/ModelSystem.cpp
	Breakout/Breakout/Graphics/OpenGL/GLShaders/explode_geometry.glsl
OpenGL textures (with artifacts)
 Merge branch 'Linux' of https://github.com/CarlRapp/Agile into Linux

Conflicts:
	Breakout/Breakout/ComponentSystem/System/ModelSystem.cpp
GL TEXT SCORE
Added a effect system. All effect will be called from here
Merge branch 'Windows' of https://github.com/CarlRapp/Agile into Windows
Added check on windows if shatter component exist or not (most still be done on linux)
OpenGL text renderer
FIX
openGL textures fixed
lights map added to openGL
Merge branch 'Linux' of github.com:CarlRapp/Agile into Linux

Conflicts:
	Breakout/Breakout/Graphics/OpenGL/GLGraphics.cpp
Merge branch 'Windows' of https://github.com/CarlRapp/Agile into Windows