Try to fix OSX fullscreen OpenGL profile
Other OSX fullscreen attempt
Merge branch 'master' into OSXFullscreen
Fix OpenGL 3.2 core profile use in fullscreen mode on OS X
Merge remote-tracking branch 'origin/OSXFullscreen'
Disable texture compression on Intel
Make sdsm optionnal

scene manager is not ready yet
Disable compressed textures checkbox in options where unsupported
Try to copy the animated kart mesh.
Merge branch 'master' into copy_kart_mesh
Fix an error when indirect instancing is not supported
Changed line endings.
Cherrypicked pull request #1743 (cppcheck performance fixes).
Fix #1754
Add Windows 8.1 to the hardware reports
Add some strings for Windows 8 and 8.1

And server '12 and server '12 R2
Fix some compiler warnings in Irrlicht
Delete xx

I simply try to delete it directly on github ;)
Fix some coding conventions

Thanks to hiker for the info
Do not reorient shadow cam

It didnt really improve shadows resolution