LRUCache optimisation

This improves LRUCache performance pretty substantially (particularly for the multithreaded case) while keeping the same basic algorithm as it had before. I'm afraid the bulk of the work is in a single commit, because the rather wandering path I took to get to this point didn't make sense as individual commits. I have however added a lot of documentation to the private members which hopefully does a pretty decent job of explaining what's going on - so it probably makes more sense just to read the final result rather than look at the diffs.
What's the size of a mutex? Have you considered using a pool of mutexes that is stored in the LRUCache instead using same idea as in StreamIndexedIO?