Merge pull request #507 from Lokiamis/Bleeding-Edge

New RnD objects
Update supply crates

Added sci and engie crates, new sprites
Cleaned up supply_packs a bit
Added RnD crate (boards and parts, 30 pts)
Added Supermatter crate (1 shard, 100 pts)
Lowered RUST point cost
Resisted urge to comment mech board crates
Add RSF sprite
Fixes the 'freedom' random syndicate kit appearing as two empty unnamed implanters
salvage
dme
Sprite fix for #496 (footprints are always black)
Add Adjacent check for RPD.
Attempted fix for two-handed weapons.
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
Merge pull request #513 from Lokiamis/Bleeding-Edge

Salvage Ship
Merge pull request #510 from wild-billy/Bleeding-Edge

Update supply crates, Add RSF sprite
Comm console is now NanoUI.  Fixes github #489, hopefully.
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
Things.
Add RnD designs

Added GPS, pneumatic cannon, and health analyzer to RnD
Updated pneumatic cannon and gps origin_tech
Capitalize nanopaste and borg analyzer in designs
Lower decloner cost

Now requires Combat 4, Materials 4, Biotech 5, Power Storage 4, and
Illegal 3.
Uses 5000 metal (instead of 40 mutagen)
Unlocked to match ebow and the high pre-reqs.
Fix sorting machine.
Fix RPD not checking for adjacency. (Github #508)
Fix protolathe not displaying all material requirements.  (GitHub #506)