change Build Setting, change GameState type to State
start refactoring to component-based programming
added Selectable
added Draggable & fixed Selectable null reference exception
seperated Gene to component
changed type of mTargetRabbit to GameObject
removed Rabbit.delete()
end component-based
Merge branch 'feature-componentBased' into develop
changed scriptFarm's variable initialize to Start()
deleted jumping
changed sprite for prefabRabbit
applied some of changed sprites
finished changing sprites
Merge branch 'feature-changeRabbit' into develop
hotfix for loveRoom
deleted testmode & popup
deleted help
deleted return button & feature reproduce
deleted popupStyle