Add changelog for QtSensors 5.3.1 and 5.3.2 release

Change-Id: I98bd8e3989fc78b552e7685274143c0b8bd90e5e
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Do not warn if no config file is found.

Since this is the default situation.

Change-Id: I9ab76b8ef9402fe39df0aaa532b61bd43b520b71
Reviewed-by: Lorn Potter <lorn.potter@jollamobile.com>
Reviewed-by: Alex Blasche <alexander.blasche@digia.com>
Do not warn when failing to load static plugins as sensor plugins

Since the list of static plugins can contain all kinds of plugins,
failing there is expected.

Change-Id: Ia5051c75691717b2e7279a68ea06f7697cbca053
Reviewed-by: Alex Blasche <alexander.blasche@digia.com>
Add missing private headers warning

Change-Id: I06883e0f2bb16999f13993b69b3701443912c5cc
Reviewed-by: Alex Blasche <alexander.blasche@digia.com>
Reviewed-by: Lorn Potter <lorn.potter@jollamobile.com>
Update license headers and add new licenses

- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL

Change-Id: I99c601a398559886c2900f3e04833acfceba8263
Reviewed-by: Antti Kokko <antti.kokko@digia.com>
Reviewed-by: BogDan Vatra <bogdan@kde.org>
Reviewed-by: Tony Sarajärvi <tony.sarajarvi@digia.com>
Merge remote-tracking branch 'origin/5.3' into 5.4

Change-Id: I7c2b192d4b3b4d745096058fd69921d855433f85
Merge remote-tracking branch 'origin/5.4' into dev

Change-Id: Id428d4ac5496b03c2237268f71aaf1b591726b95
Bump version

Change-Id: I302c83fa8edd1d9e7f350c5d1e2edab3c7c0acf8
Merge remote-tracking branch 'origin/5.3' into 5.4

Conflicts:
	.qmake.conf

Change-Id: Ic6cdc4873d153c8a7d5d233b70c50879eaf49c9c
Fix a couple of issues in the maze example

1.) Remove dependency on QtSystemInfo. The module is not officially
supported at this stage and screen saver related code is not really
required for the example.

2.) Add AndroidManifest.xml to lock the screen orientation in portrait
mode. Since the example depends on the tilt sensor a rotating UI is
messing the game up.

3.) Port app to current TiltSensor API.

The game works but its biggest problem remains the UI. It uses
fixed-size UI elements which makes it tiny on High DPI screens.

Task-number: QTBUG-31076
Change-Id: I73df9361b5171da930df66072e8ee9eba89b71ad
Reviewed-by: Mitch Curtis <mitch.curtis@digia.com>
Remove cube example

The example doesn't offer much example value. The accelerometer is
presented by the accelbubble example too but doesn't have all the
Qt3d dependencies. Cutting those dependencies is much cleaner.

Task-number: QTBUG-31076
Change-Id: I074b24974cbd630d7b6ccc9eb21d8cabc96da86c
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Merge remote-tracking branch 'origin/5.4' into dev

Change-Id: Id81b14a4e11f4b64b82cc4c4410046858c76dd74