resolves stupid typo in knownIssue
Don't transform mesh collision elements twice.
print out random seed information before the test, so that it's still available if the test causes matlab to crash
Merge pull request #279 from tkoolen/various-utilities

Various utilities
Merge pull request #282 from avalenzu/fix-collision-mesh-transforms

Don't transform mesh collision elements twice.
adding drakeGradientUtil.
Profiled and optimized transposeGrad.
Added matGradMultMat using unsupported KroneckerProduct as a baseline for profiling.
matGradMultMat improvements.
added normalizeVec with gradient and second derivative.
getSubMatrixGradient.
setSubMatrixGradient.
Better templating for normalizeVec.
constexpr's instead of macros. Made a GradientType struct to allow for automatic gradient type definitions.
Implemented dHomogTrans. Will move it to drakeGeometryUtil later.
dHomogTransInv.
dTransformAdjoint, dTransformAdjointTranspose.
uniformlyRandomQuat fixes.
Moved geometry related methods in drakeGradientUtil to drakeGeometryUtil. Split up definition and declaration. Explicit instantiations.
Fixed subtle bug in dHomogTransInv.