AI photography ext 2 DO NOT MERGE YET
initial
goodbye rigsuits my old friends
indentations and such
maps
typo!
merging
one more pass
Fully implemented AI photography, with HUD!
Fully implemented AI photography, with HUD!
Fully implemented AI photography, with HUD!
Alien Icon Fixed and revamped
Merge branch 'master' of https://github.com/tgstation/-tg-station into aiphotoext2take2
Fixed icons not disappearing on embryo removal

Basically for whatever reason I did not see affected mob was a variable
and instead used loc for determining the mob affected by the embryo
Changed it to use affected mob, which actually should fix a lot of
fringe cases where the icon would not remove the correct icon
Bugfix With Mechs (mecha.dm)

Added in a check to see if the mech a player is trying to enter has a health value greater than 0. This fixes a bug whereby if a player is entering a mech as it is destroyed, their mob gets deleted and the player loses connection to the server. Reconnecting to the server allows this player to rejoin the game, but as a new person.
Allows the protolathe to build multiples of items.
Avoids division by zero
Fixes #4335

Readds the 1/12 chance of stumbling out the bolt of change fully human with no mutantrace. It must have gotten lost during the mutantrace datumizing
Simplifies the species picking
Adds an update_icons() to minimize the effects of #4252, but it's still a problem
Changed it!