Added visual cue as to whether an animation is up or just in preview.
Added some templates that should have been added long ago... my bad.
Revert "fixed location of headshot"

This reverts commit 042bff9f102500285ab2f979bc22b0a3fbfdfba9.
Hopefully fixed odd issues with nt_ and caching
Merge branch 'master' of https://github.com/rpitv/rpits
fixed update all keyboard shortcut -> u
Check game summary names against DB to properly capitalize

Won't work in cases where the player either isn't in the DB, or the non-capitalized version doesn't match what's in the DB
Slightly more width for assist strings
Add ability to control where Game Summary starts from and how many plays it shows

Handy for games with more than 7 scoring plays... like happened in the playoffs against Dartmouth last year...
Some improvements to the last name matching

This in case we run into livestats XML files like last year, where names are LAST, FIRST. Not sure why they changed for this year.
Better handling of special characters in inputs #49
Fixes button alignment issues for the moment.

I need to look into including svg glyphs insead of using icon font. Might help with positioning, etc.
Fixes moving queue button and prune race condition

Moving button was a result of not taking the style div into account when swapping icon glyphs.
Queue hiding would sometimes take place before the final items faded out, keeping them visible (albeit completed) in the queue the next time it was used.
Less echos (fixes a problem with update all stats not working)
remove extraneous echo
Minor UI upgrades

Stype numbers are now displayed next to their stat labels in the edit UI.
Box labels are now clickthoughable.
Merge branch 'master' of https://github.com/rpitv/rpits
Adds preview/program bugs to the UI

Closes #74.
Bug selector correctly displays status on reload

It pulls status so that the preview will match on load. If another session changes the bug, a session will have to be reloaded to reflect properly.
Adds correct current bug as bug preview in the UI

As with the bug up/down state, if changed from another session this will need to be reloaded.