Added maximum range to get resources
Changed gitignore

added sublime project files to git ignore
Deleted useless stuff

Deleted BFSNode to use Way instead, deleted distanceVec2 because we have
no use for it.
Added the option to set and remove a mask from the map. Option in NPC to draw the range.
Added some status text for Npcdisplay and fixed a bug with BFS implementation
Removed a couple of debug prints
Solving the merge conflicts