CORE / SQL: start of work on guild points
- guild_item_points.sql: added patterns A - H for guild points (woodworking only for now)
- new field in char_points.sql for current guild
- added new class for items traded for guild points (CItemGuild)

currently, the pattern is selected on server start up - if it crashes, you're stuck with a new pattern (til it crashes again) :D

player's guild points will likely be stored in char_points (or char_vars cause you can never have enough char_vars)

pushing to fork for feedback/review before i go any further with this (inb4 done the whole thing wrong)
Merge branch 'master' of http://github.com/DarkstarProject/darkstar into guild_points
CORE / SQL: removed unneeded char profile additions from my previous commit

SQL: added guild points item info for patterns A - E (cooking guild)
Merge branch 'master' of https://github.com/DarkstarProject/darkstar into guild_points

Conflicts:
	src/map/lua/lua_baseentity.cpp
	src/map/lua/lua_baseentity.h
Merge branch 'master' of https://github.com/DarkstarProject/darkstar into guild_points

Conflicts:
	win32/DSGame-server/DSGame-server.vcxproj.filters
Merge branch 'master' of https://github.com/DarkstarProject/darkstar into guild_points

Conflicts:
	win32/DSGame-server/DSGame-server.vcxproj.filters
Merge branch 'guild_points' of http://github.com/xdemolish/darkstar into guild_points

Conflicts:
	win32/DSGame-server/DSGame-server.vcxproj.filters
Merge branch 'guild_points' of http://github.com/xdemolish/darkstar into guild_points

Conflicts:
	win32/DSGame-server/DSGame-server.vcxproj.filters
Merge branch 'guild_points' of http://github.com/xdemolish/darkstar into guild_points

Conflicts:
	win32/DSGame-server/DSGame-server.vcxproj.filters