Created empty prototype scene
Created Player Prefab
Create camera controller script and player folder
Included Unity Pro water and put it in scene
Created camera rotation around boat object
Updated the scene with some different scene population
Create ship buoyancy class
Set Unity's Asset serialisation to Force Text
Merge branch 'feature/boatControls' into feature/leapMotion

* feature/boatControls:
  Set Unity's Asset serialisation to Force Text
  Create ship buoyancy class
  Updated the scene with some different scene population
  Created camera rotation around boat object
  Included Unity Pro water and put it in scene
  Create camera controller script and player folder
  Created Player Prefab
  Created empty prototype scene