Added input classes, interface, and enum.
Merge branch 'louis'

Conflicts:
	PacManMulti/PacManMulti/Controllers/ControllerInput.cs
	PacManMulti/PacManMulti/Controllers/KeyboardInput.cs
	PacManMulti/PacManMulti/Enum/Enum.cs
Merge branch 'master' of https://github.com/TeamAwesome5u/Pacman

Conflicts:
	PacManMulti/PacManMulti/Enum/Enum.cs
Merge pull request #20 from TeamAwesome5u/Micah

Merge pull request #19 from TeamAwesome5u/master
Merge pull request #21 from TeamAwesome5u/Micah

Micah
Merge branch 'Micah' of github.com:TeamAwesome5u/Pacman into bos
Merge branch 'Micah' of github.com:TeamAwesome5u/Pacman into bos
Updated the GameLogic and Element classes to fix unimplemented methods
Merge branch 'Micah' of github.com:TeamAwesome5u/Pacman into bos
This version actually works! You can now run the program and display the
BoardUI and the board full of elements on it.
Xbox works!!!! All changes in the normal project will be automatically
updated in the Xbox test project. Also, no compile or runtime errors.
Somehow I accidentally moved Game. Fixed.
Merge remote-tracking branch 'origin/Micah'
Some testing changes that will soon be overwriteen

commiting so I can pull from Bos branch
Added animated sprites and fixed stuff
Merge remote-tracking branch 'origin/bos' into Micah

Conflicts:
	PacManMulti/PacManMulti/GameMaster.cs
	PacManMulti/PacManMulti/Logic/GameLogic.cs
	PacManMulti/PacManMulti/PacManMulti.csproj
	PacManMulti/PacManMulti/UI/Sprites/StaticSprite.cs
	PacManMulti/PacManMulti/Xbox 360 Copy of PacManMulti.csproj

updating my code
need to commit
oops wrong branch
Almost there now with working boardUI

BoardUI might need a little tweeking but is almost done
comit