Nuke ops final

This is the final bit of code (or rather should be) for Nuke Ops; only mapping changes need to be made now!

-Changes what Nuke Ops Spawn in with
-Changes Nuke Ops personal closet gear
-Changes Nuke ops weapon/nuclear closet gear
-Fixes night vision health/security HUDs so they work like NVG now
-Excludes a few items from nuclear mode (parapen, crossbow, cards, and kits)
-Reduces the cost, slightly, of the binary key
-Nuke Ops leader now spawns with an ID that has unique access right (along with a warning message to him, about this)
-Each operative will start with their own uplink with 20 TC (the main uplink in the nuclear locker is now _gone_)
-Normal Gygaxes can have weapons equipped to them, once again
-C4 has been nerfed (thus the 1 TC cost); you can no longer attach it to mobs and the blast radius has been reduced slightly. Suiciding, however, will remain completely functional for self-gibbing. Also fixed an issue where you could set the timer below 10 seconds.
-Syndicate space suit, on the uplink, has been updated; it's now a black and red suit as opposed to an all black one.