1. Added a box to Mesh shape library.
2. Added box tracking.
3. Removed MeshViewer auto-rotate is using ‘R’ key instead of space.
4. Fixed a bug in TrackedObject that applied rotation after translation,
instead of translation after rotation.
5. Added to MeshViewer object mode - to rotate/translate objects.
6. Moved translation/rotation support from TrackedObject to
BaseOpenGLRenderedObject.
7. Added control of translation/rotation control resolution in
MeshViewer.