Fixes MSVC warning about uninitialized playerId in Atlas entity pasting code (using 0 as a sensible default value), refs #96

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15415 3db68df2-c116-0410-a063-a993310a9797
Updates some precompiled win32 libraries with VC++ 2010 (note: requires update-workspaces), refs #864:
Updates libiconv to v1.14.
Updates libxml2 to v2.9.1.
Updates zlib to v1.2.8.
Rebuilds FCollada.
Updates libxml2 to use same libiconv as tinygettext.
Cleans up unneeded libiconv files.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15416 3db68df2-c116-0410-a063-a993310a9797
git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15417 3db68df2-c116-0410-a063-a993310a9797
Updates precompiled win32 libcurl to v7.37.0, built with VC++ 2010 and no SSL/IDN/ZLIB/etc support, refs #864

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15418 3db68df2-c116-0410-a063-a993310a9797
Updates precompiled win32 libogg to v1.3.2 and libvorbis to 1.3.4, built with VC++ 2010, refs #864

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15419 3db68df2-c116-0410-a063-a993310a9797
Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15420 3db68df2-c116-0410-a063-a993310a9797
Add engine support to triggers + a component to provide an easy interface and to be extended by triggers. Thanks to SpahBod for the biggest part of the code, and Yves for the review.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15421 3db68df2-c116-0410-a063-a993310a9797
Forgot to remove some debug info

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15422 3db68df2-c116-0410-a063-a993310a9797
Add demo triggers map. Showing all triggers with a minimum amount of code.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15423 3db68df2-c116-0410-a063-a993310a9797
Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15424 3db68df2-c116-0410-a063-a993310a9797
Change trigger initialisation as it's not compatible with multiple trigger files (functions would overwrite each other)

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15425 3db68df2-c116-0410-a063-a993310a9797
Add ownership changed event to Triggers.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15426 3db68df2-c116-0410-a063-a993310a9797
Turn victory conditions into trigger scripts. Gui needs to be updated to allow combining of different victory conditions + to allow different lists per map. So there are no specific missions yet.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15427 3db68df2-c116-0410-a063-a993310a9797
Petra: fix a bug and some typos

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15428 3db68df2-c116-0410-a063-a993310a9797
Add a trigger to the gallic fields map + fix a typo.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15429 3db68df2-c116-0410-a063-a993310a9797
Remove empty comment + turn delay times into 0.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15430 3db68df2-c116-0410-a063-a993310a9797
Adds translation message extraction for map specific trigger scripts. 


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15431 3db68df2-c116-0410-a063-a993310a9797
Adds a playable trigger demo mission for multiplayer and TreasureCollected events.

Search treasures on small islands and on water. Collect more treasures than your opponent to win.
I've used the Cycladic Archipelago scenario map with some minor adjustments, mainly treasure placement and civ preselection for even chances (both need townphase to build trading boats that can collect floating treasures).
There's still some room for improvement to make it more fun and add additional triggers, but I'll leave that for modders. :)


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15432 3db68df2-c116-0410-a063-a993310a9797
Merge 'remotes/trunk'