Migrated GameCenter to unified api
Migrated GLCameraRipple to unified API

- Cas nfloat to float
- Cast nint to int
- Change AVCaptureVideoDataOutput.SetSampleBufferDelegateAndQueue to
.SetSampleBufferDelegateQueue
- Changed AVCaptureVideoDataOutput.VideoSettings to .WeakVideoSettings
- Changed AVVideoSettings to AVVideoSettingsCompressed using default
constructor
- Changed RectangleF.CGSize to CGRect.Size