Space Game: started Space game.
Space Game: shooting bullets in space.
Space Game: bullets maybe
Space Game: Actually added bullets for real.
Space Game: Added bullet to bullets
Space Game: Trying to make bullets more bullety.
SpaceGame: Added asteroids, made bullets inherit velocity of shooter.
Space Game: Trying to find solution to conflicts in committing with unity.
Space Game: Meta data for things. Maybe this works.
Space Game: Added bullet trails
Added enemy and made it random spawn around CenterOfGravity
[SpaceGame] Added project settings, maybe version control will work now
Space Game: Made players and enemies bigger, bullets now bounce back if fired by you, but have a life span if fired by enemy.
Space Game: Changed orbitcontrol to PlayerControl, added beginnings of respawn timer.
SpaceGame: Added player respawning, asteroids spawn.
space game: added outer boundary to player.
Space Game: Handle bullet collision better, each object can have it's own hit() method. standardized projectiles. You die when you hit the planet.
Space Game: Zoomed out camera, made bullets bigger.
Space Game: Added documentation folder
SpaceGame: Changed shooting system, made abstract attack script, added space game design doc. made player not kill itself when firing.