Started working on drones.
More droning.
Less derpy flight-paths and way less jitter.
Tilt based on velocity.
And a bit of hovering, for good measure.
Added items for drone and drone case.
Drone assembler template, recrafting for EEPROM change.
Started work on drone GUI.
Merge branch 'master-MC1.7.10' of github.com:MightyPirates/OpenComputers into drones
More work on drone GUI, shows up now, powering works via that, inventory works.
Extracted some logic from robot component into traits for use in drones.
Refactored text rendering a little to allow reusing it for status text display of drones.
Fixed drone bounds, cleaned up and fixed inventory interop some.
Fixed drones failing at picking up items in the world.
Include block drones are in when looking for items to suck in, to make that less awkward.
Reworked component blacklisting logic to use IMC now, allowing other mods to tell OC components not to work in their blocks (e.g. for custom assembler templates).
Only revalidating templates when a slot changed now.
Inventory upgrades properly work in drones now.
Can set status text from drone scripts now.
Extracted tank logic from robot component and some minor bugfixing.
Little bit of cleanup in InventoryUtils.
More use of BlockPosition.
Improved interaction of drones with water and other external forces.