Removed MCP conf data from mappings as it is no longer used.
Fix version in build.gradle
Add classifier for builds.
Change classifier name to 'server' as we do not support client.
Fixed a potential block removal stackoverflow. Fixes #1165, #1169

Removed a CB patch that fixes BUKKIT-5238 to prevent a possible
stackoverflow from occuring with specific mods such as Thaumcraft and
Carpenter's Blocks.
Fixed FML startup bug when changing mods due to multiple SaveHandlers.

Fixes #1068, #1078

Forge/Vanilla both use the overworld SaveHandler for all worlds while
Cauldron creates a SaveHandler for each world to maintain compatibility
with Bukkit plugins. This caused FML to bug out when running it's
handleWorldDataLoad hook since it never expects to deal with more than 1
savehandler.
Update CauldronConfig.java

fixed url of forums
Merge pull request #1185 from rjwboys/master

Fixed URL typo in CauldronConfig
Add support for Bukkit's version safeguard.

Finally got shading working with gradle thanks to AbrarSyed =)
This should fix a bunch of plugins that check for a package version.

ex. PortableHorses does the following to get server version

String packageName = this.getServer().getClass().getPackage().getName();
String version = packageName.substring(packageName.lastIndexOf('.')+ 1);

This will now work and properly return a valid package version such as
"v1_7_R1".
Merge branch 'master' of https://github.com/MinecraftPortCentral/Cauldron
Fixed Bukkit material injection not using remapped id's from FML after

changing mods. Fixes #1078

* Fixed plugin issues with Material Enums being modified after load.
Fixes #1084
* Renamed eclipse workspace from MCPC to Cauldron
Update Forge to 10.12.1.1112
Fixed plugin initialization during startup. Fixes #1195
Refactored log4j2 config for better logging.

The default logging level from FML package is now INFO. If you require more
output in FML logs, open jar and edit the log4j2.xml in root then change
FmlFile's logging level from INFO to something else such as TRACE or DEBUG.

* Fixed getBukkitVersion returning Unknown-Version. Fixes #1205
Removed ChunkGC as it can cause a bunch of chunk churning with mods.

This should fix the compatibility issue we had with ChickenChunk's
cleanupTime chunk GC.
Finished refactor of EntityItem death drops.

This completes the refactor which started in commit
MinecraftPortCentral/Cauldron@aadc2f319f7db308043e4072eb93114604593697

* Fixed mystcraft age trapping.
* Fixed bukkit KillCommand ignoring LivingDeathEvent.
* Moved horse inventory dropping which was fixed in commit
Bukkit/CraftBukkit@fb58cc92375d85bfe7a3dc8671c70d1a4e308e3c
Refactored respawn code some more. Fixes #637

* Fixed bed spawns not being used when location wasn't null.
* Fixed broken respawns caused by previous commit.
Update to Forge 10.12.2.1126
Added back bukkitVersion to fix build script.
Add missing GameMode used by FakePlayers in Bukkit API. Fixes #1233

FakePlayers do not set their GameMode which results in using the default
'NOT_SET(-1)' GameMode. Since this does not exist in Bukkit's API, any
references from plugins to player.getGameMode() will be null. This commit
simply adds the missing gamemode.