Fix setSurfaceTexture to handle surface caching

Changed the TextureView.setSurfaceTexture to apply the
existing listener to the surface provided in the method.
This is done to allow surface caching to work.
Whenever a new SurfaceTexture gets created, its listener is
created as well, so when the setSurfaceTexture is called
we should be attaching the listener to the new surface.

Change-Id: I4c1a704c587e977ab7a6b1fe3a7d3e0d20d00299