Fixes #450
You can now debug (/use) the IDE in Visual Studio without copying files manually.
Windows IDE should only have one main menu - choosing Windows style one
Fix archive.dll not being copied along with the Player (Issue mentioned here: http://polycode.org/forum/viewtopic.php?f=4&t=930)
Make getRotation more consistent: *replaced getEulerRotation with getRotationEuler
Initial sprite editor rework started, automatic sprite frame generation
More sprite rewrite stuff. New sprite editor almost functional
Manual frame creating and frame deletion in sprite sheet editor
Frame removal, sprite editor bugfixes
Sprite frame reordering
Frame extending in frame edit bar
Fix mouse input lag while keyboard input - old projects should update their main.cpp according to this changes!
Sprite offset editing in the sprite editor
Sprite frame transform and scale widget in sprite sheet editor
Visual anchor point editing in sprite sheet frames
UIWindow no longer sets color alpha on hide and show, sprite editor default anchor options and better generation options window, sprite state now rebuilds meshes when bounding box is changed
Sprite remove and rename, sprite state remove and rename
Grid background changer
Final sprite editor touches
Fix UIMultilineLabel getText() - and some further functions