Fixed bug which caused player to flip directions when landing from an angled jump when not pressing any keys
Player dies if they fall into the pit
Fixed bug in Platformer system where removing entities didn't work correctly
Added a more descriptive toString method to Entity
Enemies now attack the player
Added add/remove/safeRemove Entity to Layer. Updated Enemy to use it
Added flame effect behind player
Moved flame creation to Factory. Enemies now have flames
Fixed bug in enemy creation and destruction. Added more enemies
Fixed bug where enemies that were too high up wouldn't activate
Fixed bug which caused players legs to spaz after dying
Fixed bug which caused animation to constantly reset while walking
Added more enemies and improved enemy layout