Fixed bug where disabling player alerts would make spacebar not work for the alien comm.
Added map-specific prop blocking.
Added super useful smurf functionality for my own badges because stuff
Fixing "mod error" when entering mods screen
Initial work on end-round stats for all players
Merge branch 'master' into dev
Super crappy stats stuff.
Slightly less crappy final stats.
Added build/weld percentage to HUD Bars and Classic Ammo options.
Add indicators for alien status effects
Merge pull request #8 from bi0ha2ard/dev

Add indicators for alien status effects
Added indicators for scan/obs, cloaking, umbra, enzyme on no viewmodel setting
Improved tunnel collision. It is now slightly higher and more closely matches the shape of the tunnel.
Grenade Launcher rounds are now highlighted in Alien vision and the visual model is slightly larger (collision is still the same).
Clogs no longer have decals projected onto them.
Readme date
Permaautofollow option
Fixed script error with classicammo/customhud options