A lot of stuff

spawn locations dependent on player number
player horizontal speed increased, except while jumping/falling
3 separate attacks now (controls not set up yet)
-punch
-kick
-jumpkick
blocking framework in place(controls not set up)
-blocking will reduce damage by 80% and stop knockdown
get hit by other player set up
-reaction depends on other player's attack
-charged attacks (excluding punching) and jumpkicks will knockdown
health & basic damage model set up