Fixed some errors and added Input.cpp to makefile
Merge remote-tracking branch 'origin/Renderer' into Android
Input classes for Android
merged platfrom to android
TouchPosition prints
Touch now works completelly with messages on android
switched stl to gnustl for compamblity
Added different type inputs
Redesigned TouchInput
TouchInput Position works again
Moved stuff to private and fixed getters
Android PinchIn/Out works
[FIX] Now it works properly even if zoom changed middle of touch
[FIX] Secondary touch up now works properly
Added theorical support for Taps
Single Tap works.

Simutanous tabs doesn't work yet but focusing on catching master on other areas now.
Merge remote-tracking branch 'origin/Engine' into Android

Conflicts:
	assets/Shaders/batchfragmentshader.frag
	include/UtH/Engine/DefaultScene.hpp
	src/Engine/DefaultScene.cpp
	src/Engine/UtHEngine.cpp
UTHInput is now uthInput like all other singletons
box2d android static library
compiled freetype2 to android