Adds a blender-style bit mask selector in the editor for 'Mask' attributes.
- Changed the method to determine whether an attribute should be made into a bit selector editor.
- Bit masks outside of the selection range cause bit selectors to gray out to avoid confusion.
Hide internal and advanced CMake variables from casual cmake-gui user.
Also in the commit:
- Slightly speed up the configuration step by taking advantage of CMake cache.
- Does not expose URHO3D_64BIT as build option on Android and Raspberry Pi platforms because this variable should be preset based on the chosen compiler toolchain.
- Only provide URHO3D_MKLINK build option when building on a Windows host system and not when cross-compiling using MinGW toolchain.
- Refactor Android and Raspberry Pi CMake toolchains to make them consistent with each other and more user friendly.
Fix MinGW CMake toolchain to also work with Debian-based host system.
fix grid after scene revert
Merge remote-tracking branch 'hdunderscore/Editor_BitMaskSelector'
Add uncompressed DDS support. Supports all bit configurations by a generic conversion to 8bit-per-pixel RGBA. Unify Image bindings between Lua & AngelScript. Closes #537.
Travis CI: API documentation update at 2014-12-06 13:20:33 UTC.
[ci package]
Fix billboard facing and sorting when rendered from several views on the same frame. Closes #551.
Add more comment to AnimatedSprite2D.
- Added support for duplication in the editor (Ctrl+D / menu / context).
- Changed pasting default behavior to paste into the selected node, rather than the scene root (UI pasting was doing this already).
More informative error message if submesh bone limit exceeded.
Retina display support.
Increased line width and point size a little.
Scale font size for retina displays.