changed : playerintellect, playeractions, playerskills, inventory now inherits directly from gamehandler (theyre still connected logically)
fixed : projectiles not moving after shooting
changed : buttons will now trigger when finger releases it (related bug that every button function was called twice)
fixed : multiple projectiles shooting on one press
fixed : projectile spawning in the wrong place
fixed : projectile not moving at all
fixed : inventory now shows correctly