1. Added new field and property for Hero - MaxMP, MaxHP, Mana
2. Added Bonuses - two kinds for Mana and for Health. Spawn after mob dies, last around 10 sec, on colission Hp and Mp gets + 100, if that's not over MaxHP and MaxMP
3. Added LevelUp screen with choices to increase Mana, Health, Attack, Defence, Range or Speed. Player have only 5 points and can't go under start stats. For example if current HP is 1000 he can't do it 900, but he can do it 1100. After the player is ready must hit Confirm. Confirm can be hitted even without increasing any stats!!! On level up Health and Mana goes to there Max stats.
4. Added pause - the key P or Tab(return to main screen)
5. Added design pattern singleton for Hero class. Now there can be only one instance of hero, and there is no way hero to be doublicate.
6. Added Hp bars to the enemies representing their current Health.
7. StyleCoped everything