Changed the elevator to modify the Camera Pan bounds with given values when the player transports using the elevator. Added indestructible boolean to Avatars so they cant die for testing.
Merge branch 'develop' of github.com:yash3ahuja/CS496-CovertProtocol into develop
You can now set the starting position of bullets relative to the gameobject GunController is attached to. Shield and Heal cant be activated if the effect is active.
Merge branch 'develop' of github.com:yash3ahuja/CS496-CovertProtocol into develop