Added @Override annotations
Removed unused imports
Commented out unused method
Removed unused code/imports
Removed unnecessary casts
Started work on the camelpack armor integration
Whoops. Those weren't useless after all... My bad
Fixed crash with NEI
Incorporated camelArmor into the refill handler
Made camelArmor work
Swapped the number around
Fixed potential name conflict
Fixed bug with being able to fill camel pack with empty bottle
Fixed crash on server start
* ConfigHandler
 + Added New Code for Config Handler to help simplify the Custom files
 + Made Rewrites to Finding Modded Armor, Biomes, And Dimension
 - Removed Alot of now unused Code

*Moved a function from AddRemoveCustom to EnviroUtils

*Fixed EnviroDataTracker Code cause player to have HeatStroke aopon entering game
Reverted changes to elevator blocks
Condensed accidental double function
Added CamelPackIntegrationHandler to the event bus
(Hopefully) fixed a potential client/server crafting desync
Fixed weird crashes