Added sliders to Ability script
Added tooltips to inspector variables for spell effects
Added range limiter to snare movement speed input
Changed Archetype to enum so it shows up as a dropdown in inspector. Re-ordered scripts for enemies in inspector to make it easier to see what is editable
Small improvements to readability of AbilitySlot script in code an inspector
Removed isEnemy variable which we no longer need
Small improvements to inspector visibility of projectiles
Added tooltips so designers understand waht different weapon stats do
Hotkeys are now Keycode enums and can be controlled from Inspector
Pressing escape pauses the game
Added buttons to pause the game and Quit (disabled atm)
Merge pull request #53 from bdickason/inspector-improvements

Make inspector more usable for designers (less random text fields!)
Merge pull request #54 from bdickason/pause-menu

Implement a simple Pause menu
Moved Forest Zone to resources/scenes
Moved camera out of 'Cameras' object and created a prefab for it
Added new camera mode: Menu which pans around the map
Made a change to followPlayerCamera to let the designer control the speed
Added main menu tileset to display in the background
Added buttons for New Game and Continue
Start button can be clicked