Start refactoring of server. AH-281
Added some math to find out collision length. AH-214

overlap is still not entirely correct.
Start on server multigame structure. AH-281
Merge remote-tracking branch 'origin/master' into AH-214_Collision_Normal_OBB
Merge remote-tracking branch 'origin/master' into AH-281_Lobby
Fixed Collision length. AH-214

Normals is still funky.
Normals still not working correctly.
Fixed memory leak if crash occurs in WrapperFactory.
Removed old resources from graphics.
Reintegrated old integration test. AH-293
Refactor test code out of Server and into TestGameRound. AH-281
Merge remote-tracking branch 'origin/master' into AH-214_Collision_Normal_OBB

Conflicts:
	Client/Source/GameLogic.cpp
Update README.md

Added a settings explanation for Visual leak detector.
Fix resource leak in deferred render.
Ease reding the memory usage.
Merge branch 'master' into AH-293_integration_test_graphics
AH-214 normal is pretty good now.  Feat Sebastian

Some problems when colliding with corners.
(Mostly Sebastian)
Merge remote-tracking branch 'origin/master' into AH-281_Lobby
Changed collision class and clean up a bit. AH-214

The Collision class now has static functions static.
Fix to launch in-game when launching in debug mode.