Fix if statement with empty body.
Closes bb-code tags, allowing make_doc.sh to finish
Solved bug to select external editor url
https://github.com/okamstudio/godot/issues/145
Addinf basic makefile to support many C/C++ IDEs out there

Make file is configured by default to act identically as a default SCons
build. Baseic actions such as all and clean will be supported by default
by quite all IDE for building and rebuilding. Additionaly you can
configure your targets for release, debug or profile mode.
Speed build time up by 6 using multiple jobs

Adding aggresive build mode that spawns num_core+1 jobs. This speeds up
build time by 6. On my 8 core machine I'm down from 6m:16s to 1m:34s.
Fixed typo
Do not set number of jobs if already specified
Adding CodeLite and KDE files to .gitignore
Adding CodeLite hidden folder to .gitignore
Convert windows main entry arguments to UTF8; Set locale to system default for locale-awared console output;

memery clearnup
remove unnecessary error check when converting ascii to unicode
Add DroidSansFallback bitmap font; add font license
Update build files for CJK support
Load CJK bitmap font when build with CJK support
Update gitignore for cjk build generated files
fix multi-char ime input(chinese)
Convet space to tab (os_windows.cpp)
Update cjk font with fix of img data count type (char->int)
Fix Compression bug: wrong premature return.
Turn on cjk font compression support