temporarily removed moon. added hook function on ship if bot...bot moves
put moon back. bot flies with no errors. changed unhook function...need to fix when done with AI implementaion
reverted back to regular hook function. created game.lastBotCallBack for unhook function. uncommented player controls. TARGET PRACTCE
bot velocity based off distance of playercontroller
bot rotates at player. bot gets confused when player moves. add s.BotHud... may need to delete
deleted s.BotHud from files and from grunt.coffee
refactored code to make more readable and to get rid of extraneous stuff
bot follows you
bot no longer oscillates
update for joao split
Merge pull request #182 from cooperjbrandon/nonPlayerController

Non player controller