Starting to stub out the CoC save loading code. Gotta do some actual work...
Built proxy classes to contain minimal data from CoC save files.
Building the system to convert CoC type numbers -> TiTs type numbers.
Added eyeType and eyeColor to the list of properties that are loaded from TiTs saves.
Added controls to modify eyeType and eyeColor.
Added a bunch of static conversion arrays to deal with conversions from CoC type definitions to TiTs type definitions. Conversions are made based on validity and closeness to target appearance where possible.
Now going to build functions to deal with the process so that appropriate flags can be set.
Should have a reasonable start on the conversion process -- this should mostly work excepting a few weird issues with property-usage-differences between CoC and TiTs.
Added cumMultiplier to the TiTs character data & editing UI.

Added a missing flag addition to Ausar Treats -- charcreation will give you a FURRED tail flag, but ausar treats didn't add that flag.
Tweaked the height changes from HorsePill so that the value tested against tallnessUnlocked() will be the same value applied to the players height.
Rearranged property order whilst I was making sure I had everything.
Fixed a couple bugs in the converter
Fixed a type issue in the data manager
Targeted the correct property for cumMultiplier in the TiTs character data proxy.
Fixed using the incorrect proxy class for cocks during CoC data load.
Fixed missing array adds for new TiTs genital-type proxy classes being added to the character proxy object.
Fixed not displaying the load-screen message for CoC save selection.
Ensured that the breast-row setting inputs will update when a new breast row array is stuffed into the UI.
Tweaked nipple length, width and cock thickness ratio conversions from CoC actual values to TiTs ratio values.