Blind commit to hopefully make IE11 work. Still needs more love
Eliminate user-agent sniffing
No need to use npm run for build-sprite (fixes #829)
.js
v0.4.2
Use 0.4.2
Updated docs/_layouts/default.html
Split cascadeClasses from cascade
Refactor paint properties loop
Add mapboxgl-interactive class to canvas (fixes #832)
Throw an error if a source is added twice to the map. Fixes #771
Test map.getBounds
Give a specific exception for removing a not-there source. Fixes #770
Noop node's Dispatcher#terminate (fixes #841)
Test addControl and remove
Install gl-matrix via npm
ES6 support
ES6 jshint compatibility
Arrow functions!
Property methods!