Change mod-version to gradle version thing
Ensure that random levelup bonuses apply the correct attack modifier (not the one for gloves ;o)
Add special treatment for Stick/Bone when replacing parts. They work as replacable parts now.
Cleanup
Random Bonuses are now applied with a weight so it's not completely random anymore. Also removed usefulRandomBonuses config since.. it's kinda the default behaviour
ClayBucket recipes. :I
Update todos >_<
Remove Stone Torch Recipe Logic