Updated version file
Create pulse module. This module will output a redstone pulse
for any item filtered in its Filter GUI.
Add item name and description
Format code correctly, and change redstone updates to only trigger
on items passing through. Also change tick time from 4 to 2 for
just a 1 redstone tick pulse, per item.
Remove extra comments that were not supposed to be added.
Change when we check tick to be more efficient.
Merge pull request #164 from MCMicky2506/pulse-module

Pulse module
Merge pull request #164 from MCMicky2506/pulse-module

Pulse module
Fixed 1.7 stuff
Merge remote-tracking branch 'origin/master' into 1.7.2

Conflicts:
	src/main/java/com/dynious/refinedrelocation/block/BlockRelocator.java
	src/main/java/com/dynious/refinedrelocation/grid/relocator/RelocatorModuleItemDetector.java
	src/main/java/com/dynious/refinedrelocation/tileentity/TileRelocator.java
Changed a few Item Detector module things, texture and recipe still need to be done
Create in game configuration using new Forge.
Will break old configuration files, please update.
Further improve file saving for configuration.
Fixed some last faulty references to mod ids
Merge remote-tracking branch 'origin/master' into 1.7.2

Conflicts:
	src/main/java/com/dynious/refinedrelocation/tileentity/TileAdvancedBuffer.java
	src/main/java/com/dynious/refinedrelocation/tileentity/TileBlockExtender.java
Back to 1.7.2 to fix deps
Merge pull request #165 from MCMicky2506/config_ingame

Ingame config implementation
Finished Module Item Detector
Merge remote-tracking branch 'origin/master' into 1.7.2

Conflicts:
	src/main/java/com/dynious/refinedrelocation/item/ItemRelocatorModule.java
	src/main/java/com/dynious/refinedrelocation/item/ModItems.java