Added Scenery Plugin that adds a static entity as scenery
Added comments
Added oofset values for X and Z
Fixed dependency references to use component dependencies as plugin does not depend on any other plugin's logic
Fixed comment
Added Exception handling with logging to StaticScenery config parsing
Added test for StaticScenery and made necessary adaptions to static scenery source
Employed Setup and Teardown methods that create individual world states for each test and restore the originally maintained world after Tests are completed
Merge branch 'static_scenery' into develop